Image
- Введение
- Installing/Configuring
- Предопределенные константы
- Примеры
- Image Функции
- gd_info — Retrieve information about the currently installed GD library
- getimagesize — Get the size of an image
- image_type_to_extension — Get file extension for image type
- image_type_to_mime_type — Get Mime-Type for image-type returned by getimagesize, exif_read_data, exif_thumbnail, exif_imagetype
- image2wbmp — Output image to browser or file
- imagealphablending — Set the blending mode for an image
- imageantialias — Should antialias functions be used or not
- imagearc — Draws an arc
- imagechar — Draw a character horizontally
- imagecharup — Draw a character vertically
- imagecolorallocate — Allocate a color for an image
- imagecolorallocatealpha — Allocate a color for an image
- imagecolorat — Get the index of the color of a pixel
- imagecolorclosest — Get the index of the closest color to the specified color
- imagecolorclosestalpha — Get the index of the closest color to the specified color + alpha
- imagecolorclosesthwb — Get the index of the color which has the hue, white and blackness nearest to the given color
- imagecolordeallocate — De-allocate a color for an image
- imagecolorexact — Get the index of the specified color
- imagecolorexactalpha — Get the index of the specified color + alpha
- imagecolormatch — Makes the colors of the palette version of an image more closely match the true color version
- imagecolorresolve — Get the index of the specified color or its closest possible alternative
- imagecolorresolvealpha — Get the index of the specified color + alpha or its closest possible alternative
- imagecolorset — Set the color for the specified palette index
- imagecolorsforindex — Get the colors for an index
- imagecolorstotal — Find out the number of colors in an image's palette
- imagecolortransparent — Define a color as transparent
- imageconvolution — Apply a 3x3 convolution matrix, using coefficient and offset
- imagecopy — Copy part of an image
- imagecopymerge — Copy and merge part of an image
- imagecopymergegray — Copy and merge part of an image with gray scale
- imagecopyresampled — Copy and resize part of an image with resampling
- imagecopyresized — Copy and resize part of an image
- imagecreate — Create a new palette based image
- imagecreatefromgd2 — Create a new image from GD2 file or URL
- imagecreatefromgd2part — Create a new image from a given part of GD2 file or URL
- imagecreatefromgd — Create a new image from GD file or URL
- imagecreatefromgif — Create a new image from file or URL
- imagecreatefromjpeg — Create a new image from file or URL
- imagecreatefrompng — Create a new image from file or URL
- imagecreatefromstring — Create a new image from the image stream in the string
- imagecreatefromwbmp — Create a new image from file or URL
- imagecreatefromxbm — Create a new image from file or URL
- imagecreatefromxpm — Create a new image from file or URL
- imagecreatetruecolor — Create a new true color image
- imagedashedline — Draw a dashed line
- imagedestroy — Destroy an image
- imageellipse — Draw an ellipse
- imagefill — Flood fill
- imagefilledarc — Draw a partial ellipse and fill it
- imagefilledellipse — Draw a filled ellipse
- imagefilledpolygon — Draw a filled polygon
- imagefilledrectangle — Draw a filled rectangle
- imagefilltoborder — Flood fill to specific color
- imagefilter — Applies a filter to an image
- imagefontheight — Get font height
- imagefontwidth — Get font width
- imageftbbox — Give the bounding box of a text using fonts via freetype2
- imagefttext — Write text to the image using fonts using FreeType 2
- imagegammacorrect — Apply a gamma correction to a GD image
- imagegd2 — Output GD2 image to browser or file
- imagegd — Output GD image to browser or file
- imagegif — Output image to browser or file
- imagegrabscreen — Captures the whole screen
- imagegrabwindow — Captures a window
- imageinterlace — Enable or disable interlace
- imageistruecolor — Finds whether an image is a truecolor image
- imagejpeg — Output image to browser or file
- imagelayereffect — Set the alpha blending flag to use the bundled libgd layering effects
- imageline — Draw a line
- imageloadfont — Load a new font
- imagepalettecopy — Copy the palette from one image to another
- imagepng — Output a PNG image to either the browser or a file
- imagepolygon — Draws a polygon
- imagepsbbox — Give the bounding box of a text rectangle using PostScript Type1 fonts
- imagepsencodefont — Change the character encoding vector of a font
- imagepsextendfont — Extend or condense a font
- imagepsfreefont — Free memory used by a PostScript Type 1 font
- imagepsloadfont — Load a PostScript Type 1 font from file
- imagepsslantfont — Slant a font
- imagepstext — Draws a text over an image using PostScript Type1 fonts
- imagerectangle — Draw a rectangle
- imagerotate — Rotate an image with a given angle
- imagesavealpha — Set the flag to save full alpha channel information (as opposed to single-color transparency) when saving PNG images
- imagesetbrush — Set the brush image for line drawing
- imagesetpixel — Set a single pixel
- imagesetstyle — Set the style for line drawing
- imagesetthickness — Set the thickness for line drawing
- imagesettile — Set the tile image for filling
- imagestring — Draw a string horizontally
- imagestringup — Draw a string vertically
- imagesx — Get image width
- imagesy — Get image height
- imagetruecolortopalette — Convert a true color image to a palette image
- imagettfbbox — Give the bounding box of a text using TrueType fonts
- imagettftext — Write text to the image using TrueType fonts
- imagetypes — Return the image types supported by this PHP build
- imagewbmp — Output image to browser or file
- imagexbm — Output XBM image to browser or file
- iptcembed — Embed binary IPTC data into a JPEG image
- iptcparse — Parse a binary IPTC block into single tags.
- jpeg2wbmp — Convert JPEG image file to WBMP image file
- png2wbmp — Convert PNG image file to WBMP image file
Коментарии
I have been looking to send the output from GD to a text string without proxying via a file or to a browser.
I have come up with a solution.
This code buffers the output between the ob_start() and ob_end() functions into ob_get_contents()
See the example below
<?php
// Create a test source image for this example
$im = imagecreatetruecolor(300, 50);
$text_color = imagecolorallocate($im, 233, 14, 91);
imagestring($im, 1, 5, 5, 'A Simple Text String', $text_color);
// start buffering
ob_start();
// output jpeg (or any other chosen) format & quality
imagejpeg($im, NULL, 85);
// capture output to string
$contents = ob_get_contents();
// end capture
ob_end_clean();
// be tidy; free up memory
imagedestroy($im);
// lastly (for the example) we are writing the string to a file
$fh = fopen("./temp/img.jpg", "a+" );
fwrite( $fh, $contents );
fclose( $fh );
?>
Enjoy!
Ashley
You know, maybe this goes without saying, but I thought I would drop a note in here. When developing code to resize images, it is best not to use GD. When using the current GD methodologies, you are reading content from an image and manipulating it. By then writing that content to a brand new file, you are losing the EXIF data.
For purposes when you want to retain EXIF data, it is recommended that you compile in and use the PECL Imagick extension. It has great resizing methods built right in and the EXIF data is retained.
hello there,
i made a function to create a gradient image.
description:
gradient(int image_width, int image_height,
int start_red, int start_green, int start_blue,
int end_red, int end_green, int end_blue,
bool vertical)
function:
<?php
function gradient($image_width, $image_height,$c1_r, $c1_g, $c1_b, $c2_r, $c2_g, $c2_b, $vertical=false)
{
// first: lets type cast;
$image_width = (integer)$image_width;
$image_height = (integer)$image_height;
$c1_r = (integer)$c1_r;
$c1_g = (integer)$c1_g;
$c1_b = (integer)$c1_b;
$c2_r = (integer)$c2_r;
$c2_g = (integer)$c2_g;
$c2_b = (integer)$c2_b;
$vertical = (bool)$vertical;
// create a image
$image = imagecreatetruecolor($image_width, $image_height);
// make the gradient
for($i=0; $i<$image_height; $i++)
{
$color_r = floor($i * ($c2_r-$c1_r) / $image_height)+$c1_r;
$color_g = floor($i * ($c2_g-$c1_g) / $image_height)+$c1_g;
$color_b = floor($i * ($c2_b-$c1_b) / $image_height)+$c1_b;
$color = ImageColorAllocate($image, $color_r, $color_g, $color_b);
imageline($image, 0, $i, $image_width, $i, $color);
}
# Prints out all the figures and picture and frees memory
header('Content-type: image/png');
if($vertical){$image = imagerotate($image, 90, 0);}
ImagePNG($image);
imagedestroy($image);
}
?>
When using GD, please make sure of the following things:
1. The file that is used to manipulate images is saved as ANSI format and not UTF-8
2. There is no space in front of the opening tag <?php
In case your script is using output-buffering-functions somewhere, then you have to clear the buffer first ( with ob_clear() ), before outputting an image with a function like imagepng().
And you should make sure that no buffer will get send after outputing an image by using the ob_end_flush()-function.
Furthermore you should check if a buffer has already been flushed somewhere before. This can be done using the headers_sent()-function.
Here is the full solution:
<?php
if(headers_sent()){
die('Headers have been send somewhere within my script');
}
ob_clean(); //Clears the buffer
header('Content-type: image/png');
imagepng($img, NULL, 0, NULL);
ob_end_flush(); //Now we send the header and image plus we make sure that nothing will get send from now on (including possible shutdown-functions and __destruct()-methods) till the end of page-execution
?>