SWFDisplayItem::scaleTo
(PHP 4 >= 4.0.5)
SWFDisplayItem::scaleTo — Scales the object in global coordinates
Description
void SWFDisplayItem::scaleTo
( float
$x
[, float $y
] )Warning
This function is EXPERIMENTAL. The behaviour of this function, its name, and surrounding documentation may change without notice in a future release of PHP. This function should be used at your own risk.
swfdisplayitem::scaleto() scales the current object to
(x
,y
) in global coordinates.
The object may be a swfshape(), a swfbutton(), a swftext() or a swfsprite() object. It must have been added using the swfmovie::add().
Return Values
No value is returned.
- PHP Руководство
- Функции по категориям
- Индекс функций
- Справочник функций
- Генерация нетекстовых MIME форматов
- Ming (flash)
- Функция SWFDisplayItem::addAction() - Adds this SWFAction to the given SWFSprite instance
- Функция SWFDisplayItem::addColor() - Adds the given color to this item's color transform
- Функция SWFDisplayItem::endMask() - Another way of defining a MASK layer
- Функция SWFDisplayItem::getRot() - Описание
- Функция SWFDisplayItem::getX() - Описание
- Функция SWFDisplayItem::getXScale() - Описание
- Функция SWFDisplayItem::getXSkew() - Описание
- Функция SWFDisplayItem::getY() - Описание
- Функция SWFDisplayItem::getYScale() - Описание
- Функция SWFDisplayItem::getYSkew() - Описание
- Функция SWFDisplayItem::move() - Moves object in relative coordinates
- Функция SWFDisplayItem::moveTo() - Moves object in global coordinates
- Функция SWFDisplayItem::multColor() - Multiplies the item's color transform
- Функция SWFDisplayItem::remove() - Removes the object from the movie
- Функция SWFDisplayItem::rotate() - Rotates in relative coordinates
- Функция SWFDisplayItem::rotateTo() - Rotates the object in global coordinates
- Функция SWFDisplayItem::scale() - Scales the object in relative coordinates
- Функция SWFDisplayItem::scaleTo() - Scales the object in global coordinates
- Функция SWFDisplayItem::setDepth() - Sets z-order
- Функция SWFDisplayItem::setMaskLevel() - Defines a MASK layer at level
- Функция SWFDisplayItem::setMatrix() - Sets the item's transform matrix
- Функция SWFDisplayItem::setName() - Sets the object's name
- Функция SWFDisplayItem::setRatio() - Sets the object's ratio
- Функция SWFDisplayItem::skewX() - Sets the X-skew
- Функция SWFDisplayItem::skewXTo() - Sets the X-skew
- Функция SWFDisplayItem::skewY() - Sets the Y-skew
- Функция SWFDisplayItem::skewYTo() - Sets the Y-skew
Коментарии
after a shape etc. has been added, the refence to the DisplayItem is returned:
$displayItem = $sprite->add($shape);
$displayItem->scaleTo(0.1,0.1);
the above scales it to 0.1 of whatever its original size was
It's good to know that when you do "$i->scaleTo(0,0)", it doesn't output an "empty object" ( nothing... ) on the screen, but the object with its original dimensions.