socket_connect
(PHP 4 >= 4.1.0, PHP 5)
socket_connect — Начинает соединение с сокетом
Описание
$socket
, string $address
[, int $port
= 0
] )
Начинает соединение с адресом address
, используя ресурс сокета
socket
, который должен быть действующим ресурсом
сокета, созданным при помощи функции socket_create().
Список параметров
-
socket
-
-
address
-
Параметр
address
может быть IPv4-адресом в записи, разделённой точками (например, 127.0.0.1), если параметрsocket
равенAF_INET
, правильный IPv6-адрес (например, ::1), если включена поддержка IPv6 и параметрsocket
равенAF_INET6
или путь к файлу доменного сокета Unix, если используется семейство сокетовAF_UNIX
. -
port
-
Параметр
port
используется и обязателен только в том случае, если происходит соединение с сокетомAF_INET
илиAF_INET6
, и он указывает порт на удалённом хосте, к которому должно быть создано соединение.
Возвращаемые значения
Возвращает TRUE
в случае успешного завершения или FALSE
в случае возникновения ошибки. Код ошибки может быть получен при помощи функции
socket_last_error(). Этот код может быть затем передан функции
socket_strerror() для получения текстового описания ошибки.
Замечание:
Если сокет неблокирующий, то эта функция возвращает
FALSE
с ошибкой Операция выполняется.
Смотрите также
- socket_bind() - Привязывает имя к сокету
- socket_listen() - Listens for a connection on a socket
- socket_create() - Create a socket (endpoint for communication)
- socket_last_error() - Возвращает последнюю ошибку на сокете
- socket_strerror() - Возвращает строку, описывающую ошибку сокета
- socket_accept
- socket_bind
- socket_clear_error
- socket_close
- socket_cmsg_space
- socket_connect
- socket_create_listen
- socket_create_pair
- socket_create
- socket_get_option
- socket_getopt
- socket_getpeername
- socket_getsockname
- socket_import_stream
- socket_last_error
- socket_listen
- socket_read
- socket_recv
- socket_recvfrom
- socket_recvmsg
- socket_select
- socket_send
- socket_sendmsg
- socket_sendto
- socket_set_block
- socket_set_nonblock
- socket_set_option
- socket_setopt
- socket_shutdown
- socket_strerror
- socket_write
Коментарии
If you're using non-blocking, be sure not to turn it on until after you connect, otherwise you will get the mesasge:
PHP Warning: socket_connect() unable to connect [115]: Operation now in progress in file.php on line 123
and socket_connect() will return false (even though it will connect).
man page for connect :
EINPROGRESS
The socket is non-blocking and the connection cannot be completed immediately. It is possible to select(2) or poll(2) for completion by selecting the socket for writing. After select indicates writability, use getsockopt(2) to read the SO_ERROR option at level SOL_SOCKET to determine whether connect completed successfully (SO_ERROR is zero) or unsuccessfully (SO_ERROR is one of the usual error codes listed here, explaining the reason for the failure).
use socket_getoption($socket,SOL_SOCKET,SO_ERROR) . If you get value 115, it is connecting. If you get value different than 115 and 0, that means that an error has occured (see what error with socket_strerror()).
However, I don't know how does that works under Windows, maybe it wont work at all. It is supposed to work under Linux (man pages said that).
here's how you can implement timeouts with the socket functions.
this example works for blocking sockets but will work for both blocking and nonblocking with minor modifications. first call to connect in nonblocking mode returns 115 EINPROGRESS, additional calls return 114 EALREADY if the connection has not already failed or succeeded. once the connection succeeds, the socket resource will be returned.
<?
$host = "127.0.0.1";
$port = "80";
$timeout = 15; //timeout in seconds
$socket = socket_create(AF_INET, SOCK_STREAM, SOL_TCP)
or die("Unable to create socket\n");
socket_set_nonblock($socket)
or die("Unable to set nonblock on socket\n");
$time = time();
while (!@socket_connect($socket, $host, $port))
{
$err = socket_last_error($socket);
if ($err == 115 || $err == 114)
{
if ((time() - $time) >= $timeout)
{
socket_close($socket);
die("Connection timed out.\n");
}
sleep(1);
continue;
}
die(socket_strerror($err) . "\n");
}
socket_set_block($this->socket)
or die("Unable to set block on socket\n");
?>
Here is an example of a non-blocking connect which should perform quite a bit faster than the one posted by Seymour below:
<?php
function msConnectSocket($remote, $port, $timeout = 30) {
# this works whether $remote is a hostname or IP
$ip = "";
if( !preg_match('/^\d+\.\d+\.\d+\.\d+$/', $remote) ) {
$ip = gethostbyname($remote);
if ($ip == $remote) {
$this->errstr = "Error Connecting Socket: Unknown host";
return NULL;
}
} else $ip = $remote;
if (!($this->_SOCK = @socket_create(AF_INET, SOCK_STREAM, SOL_TCP))) {
$this->errstr = "Error Creating Socket: ".socket_strerror(socket_last_error());
return NULL;
}
socket_set_nonblock($this->_SOCK);
$error = NULL;
$attempts = 0;
$timeout *= 1000; // adjust because we sleeping in 1 millisecond increments
$connected;
while (!($connected = @socket_connect($this->_SOCK, $remote, $port+0)) && $attempts++ < $timeout) {
$error = socket_last_error();
if ($error != SOCKET_EINPROGRESS && $error != SOCKET_EALREADY) {
$this->errstr = "Error Connecting Socket: ".socket_strerror($error);
socket_close($this->_SOCK);
return NULL;
}
usleep(1000);
}
if (!$connected) {
$this->errstr = "Error Connecting Socket: Connect Timed Out After $timeout seconds. ".socket_strerror(socket_last_error());
socket_close($this->_SOCK);
return NULL;
}
socket_set_block($this->_SOCK);
return 1;
}
?>
Hi there!
For the TCP connections: socket_create(AF_INET, SOCK_STREAM, SOL_TCP);
In case you're having problems in socket_connect() with socket_strerror() = "Permission denied", you may be having a SELinux config issue.
Check if SELinux is enabled:
# /usr/sbin/sestatus -v
In case it is, you can just type the command:
# setsebool httpd_can_network_connect=1
That's it... I read you had to reboot, but I didn't and it worked fine anyway. More info, you may check:
http://arkiv.netbsd.se/?ml=squirrelmail-users&a=2005-11&t=1523021
rbarnes' tip is helpful, but I found that I needed to add a check for SOCKET_EISCONN in the while loop:
...
$error = socket_last_error();
if ($error == SOCKET_EISCONN) {
$connected = true;
break;
}
...
At least on Mac OS X 10.5.
This will print the banner from a true 'telnet' server (router, switch, host, etc).
$socket = socket_create(AF_INET, SOCK_STREAM, SOL_TCP);
socket_connect($socket, '127.0.0.1', 23);
while (TRUE) {
$r = array($socket);
$c = socket_select($r, $w = NULL, $e = NULL, 5);
foreach ($r as $read_socket) {
if ($r = negotiate($read_socket)) {
var_dump($r);
exit;
}
}
}
function negotiate ($socket) {
socket_recv($socket, $buffer, 1024, 0);
for ($chr = 0; $chr < strlen($buffer); $chr++) {
if ($buffer[$chr] == chr(255)) {
$send = (isset($send) ? $send . $buffer[$chr] : $buffer[$chr]);
$chr++;
if (in_array($buffer[$chr], array(chr(251), chr(252)))) $send .= chr(254);
if (in_array($buffer[$chr], array(chr(253), chr(254)))) $send .= chr(252);
$chr++;
$send .= $buffer[$chr];
} else {
break;
}
}
if (isset($send)) socket_send($socket, $send, strlen($send), 0);
if ($chr - 1 < strlen($buffer)) return substr($buffer, $chr);
}
This will give you a simple port-checker.
Note that on production-machines, you might want to alter the error reporting-level,
since unsuccessful connects will give you a "No connection could be made because
the target machine actively refused it"-error in the log.
Under Windows, make sure you enable the php_sockets.dll extension in your php.ini.
<?php
$address=$_SERVER['REMOTE_ADDR'];
if (isset($_REQUEST['port']) and
(!strlen($_REQUEST['port'])==0))
$port=$_REQUEST['port'];
else
unset($port);
if (isset($port) and
($socket=socket_create(AF_INET, SOCK_STREAM, SOL_TCP)) and
(socket_connect($socket, $address, $port)))
{
$text="Connection successful on IP $address, port $port";
socket_close($socket);
}
else
$text="Unable to connect<pre>".socket_strerror(socket_last_error())."</pre>";
echo "<html><head></head><body>".
$text.
"</body></html>";
?>
Greetz,
Peter.
Note that as of PHP5.3 it is not possible to send IPv6 multicast to link-local addresses, because socket_connect() is just a trimmed-down version of connect() and does not support passing sin6_scope_id - the scope ID is required when sending packets to ff02::1 (all-nodes), for example.
At first I thought I needed to bind the socket to the device using SO_BINDTODEVICE option (undefined constant in PHP - use numeric value 25), but it makes no difference, only requires root privileges to produce no usable results.
Also, if you think you are sending multicast packets to link local addresses just because socket_sendto() returns a positive number of bytes, you might be wrong - just returning success does not mean that packets are sent over any link at all. In my test case I was sending to ff02::1, I could detect no errors, but Wireshark showed no packets. They end up in void.
This is irrelevant to the handling of local reception sockets, so UDP listeners should still work as usual with IPv6/UDP. You might want to resort to C for implementing multicasters, though.
It seems that timeout values can be specified by setting the SO_SNDTIMEO option before calling socket_connect():
<?php
socket_set_option($socket, SOL_SOCKET, SO_SNDTIMEO, array('sec' => $seconds, 'usec' => $milliseconds));
socket_connect($socket, $address, $port)//...
?>
Just a heads up guys: make sure you're passing a properly formatted IP to your ping and socket functions.
E.g.: 192.168.0.18 -> OK
192.168.0.018 -> Will result in "Unkwown host"
I was getting a 11004 error and could not solve it until I realized that was the problem.
(Pode ser que seja útil para alguém: verifique que o IP passado por parâmetro para o seu ping e funções socket é um endereço de IP corretamente formatado)